
F.E.A.R. is a unique game that takes traditional horror tropes, and places them smack dab in the middle of a modern military shooter. Unlike Doom III, the terrors in F.E.A.R. that lurk in the shadows stay there. The game’s greatest feat is the way it psychologically attacks players, with little regard for the sanity of those holding the controller. Later entries would try to capture the same zeitgeist, but only the first F.E.A.R. really manages to unhinge those playing.